(It did on Wednesday, even with a guy who'd been playing for a few months and I was helping make his second character.) busywork the second instance I find it likely to run a good half-hour. In the first instance I'd estimate about a five-minute conversation followed by 10min. With others it's been sitting and flipping PHB pages with them, line-iteming the character sheet. ![]() With some I've just had the discussion, absent any rulebooks, of what the possibilities are and what they might like to play. It's just a matter of who's holding the pencil, doing all the little maths, and making decisions when the player doesn't yet have a preference.ĭuring the last few months I've had seven or eight opportunities-some in my own campaign, some in Adventurers' League-to walk new and new-ish players through character creation. Your players have ruled out number 1, but I don't think there's anything disingenuous about presenting both options 2 & 3 as "player creation" options. Player builds side-by-side with experienced person. ![]() Someone builds the player's character for him or her, or ![]() Player uses a pre-generated character-either from "out there" or that you've built, The simplified versions of character creation are:
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